Difference between revisions of "Glossary"

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(Created page with 'Player: Any person(s) playing the game as either as static or online player Static Player: person playing the game on the device itself, and not using the server Online player:...')
 
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Paid-version: This version of the game will be free from outside advertisements during play
 
Paid-version: This version of the game will be free from outside advertisements during play
 +
 +
== Project Topics ==
 +
# [[AgileProcessforAndroidGame]]
 +
Player: Any person(s) playing the game as either as static or online player
 +
 +
Static Player: person playing the game on the device itself, and not using the server
 +
 +
Online player: person playing game in multiplayer mode across the server, whom is also a member
 +
 +
Client: person who has product installed
 +
 +
Customer: person who bought paid version of app
 +
 +
Standard piece: Any of the four original pieces from the game, being the Oblisk, Djeid, pharoah, and Pyramid.
 +
 +
Add-on piece: any other current or future piece(s) that are not included in the four described in the standard piece section.
 +
 +
Playing: Any player, whom has a “started game”, and has not finished the game.
 +
 +
Started game: A game will considered to be started when a new game has been initiated. A game will be considered initiated when the board has been set and play is ready to begin.
 +
 +
Time out: A multi-player online game will be terminated and cleared from the server when a either online player fails to make a move as described in the “Rules of the Game” for 7 days.  The online player whose turn was pending will be considered to have forfeited the game, and the other player will be considered to be the winner.
 +
 +
Membership: all online players will be required to register with the system, thus becoming a part of the online, multi-player community. This makes them eligible for online play.
 +
 +
Registration: to become a member the player will be required to log unique and identifying information with the system.
 +
 +
Free-User: Any Client that is a non-customer.
 +
 +
Free-version: this version of the game will be free for download and use, however this version of the game may be subject to outside advertisement sources during play.
 +
 +
Paid-version: This version of the game will be free from outside advertisements during play
 +
 +
== Project Topics ==
 +
# [[AgileProcessforAndroidGame]]
 +
Player: Any person(s) playing the game as either as static or online player
 +
 +
Static Player: person playing the game on the device itself, and not using the server
 +
 +
Online player: person playing game in multiplayer mode across the server, whom is also a member
 +
 +
Client: person who has product installed
 +
 +
Customer: person who bought paid version of app
 +
 +
Standard piece: Any of the four original pieces from the game, being the Oblisk, Djeid, pharoah, and Pyramid.
 +
 +
Add-on piece: any other current or future piece(s) that are not included in the four described in the standard piece section.
 +
 +
Playing: Any player, whom has a “started game”, and has not finished the game.
 +
 +
Started game: A game will considered to be started when a new game has been initiated. A game will be considered initiated when the board has been set and play is ready to begin.
 +
 +
Time out: A multi-player online game will be terminated and cleared from the server when a either online player fails to make a move as described in the “Rules of the Game” for 7 days.  The online player whose turn was pending will be considered to have forfeited the game, and the other player will be considered to be the winner.
 +
 +
Membership: all online players will be required to register with the system, thus becoming a part of the online, multi-player community. This makes them eligible for online play.
 +
 +
Registration: to become a member the player will be required to log unique and identifying information with the system.
 +
 +
Free-User: Any Client that is a non-customer.
 +
 +
Free-version: this version of the game will be free for download and use, however this version of the game may be subject to outside advertisement sources during play.
 +
 +
Paid-version: This version of the game will be free from outside advertisements during play
 +
 +
== Project Topics ==
 +
# [[AgileProcessforAndroidGame]]
 +
# [[Glossary]]

Revision as of 08:04, 18 September 2010

Player: Any person(s) playing the game as either as static or online player

Static Player: person playing the game on the device itself, and not using the server

Online player: person playing game in multiplayer mode across the server, whom is also a member

Client: person who has product installed

Customer: person who bought paid version of app

Standard piece: Any of the four original pieces from the game, being the Oblisk, Djeid, pharoah, and Pyramid.

Add-on piece: any other current or future piece(s) that are not included in the four described in the standard piece section.

Playing: Any player, whom has a “started game”, and has not finished the game.

Started game: A game will considered to be started when a new game has been initiated. A game will be considered initiated when the board has been set and play is ready to begin.

Time out: A multi-player online game will be terminated and cleared from the server when a either online player fails to make a move as described in the “Rules of the Game” for 7 days. The online player whose turn was pending will be considered to have forfeited the game, and the other player will be considered to be the winner.

Membership: all online players will be required to register with the system, thus becoming a part of the online, multi-player community. This makes them eligible for online play.

Registration: to become a member the player will be required to log unique and identifying information with the system.

Free-User: Any Client that is a non-customer.

Free-version: this version of the game will be free for download and use, however this version of the game may be subject to outside advertisement sources during play.

Paid-version: This version of the game will be free from outside advertisements during play

Project Topics

  1. AgileProcessforAndroidGame

Player: Any person(s) playing the game as either as static or online player

Static Player: person playing the game on the device itself, and not using the server

Online player: person playing game in multiplayer mode across the server, whom is also a member

Client: person who has product installed

Customer: person who bought paid version of app

Standard piece: Any of the four original pieces from the game, being the Oblisk, Djeid, pharoah, and Pyramid.

Add-on piece: any other current or future piece(s) that are not included in the four described in the standard piece section.

Playing: Any player, whom has a “started game”, and has not finished the game.

Started game: A game will considered to be started when a new game has been initiated. A game will be considered initiated when the board has been set and play is ready to begin.

Time out: A multi-player online game will be terminated and cleared from the server when a either online player fails to make a move as described in the “Rules of the Game” for 7 days. The online player whose turn was pending will be considered to have forfeited the game, and the other player will be considered to be the winner.

Membership: all online players will be required to register with the system, thus becoming a part of the online, multi-player community. This makes them eligible for online play.

Registration: to become a member the player will be required to log unique and identifying information with the system.

Free-User: Any Client that is a non-customer.

Free-version: this version of the game will be free for download and use, however this version of the game may be subject to outside advertisement sources during play.

Paid-version: This version of the game will be free from outside advertisements during play

Project Topics

  1. AgileProcessforAndroidGame

Player: Any person(s) playing the game as either as static or online player

Static Player: person playing the game on the device itself, and not using the server

Online player: person playing game in multiplayer mode across the server, whom is also a member

Client: person who has product installed

Customer: person who bought paid version of app

Standard piece: Any of the four original pieces from the game, being the Oblisk, Djeid, pharoah, and Pyramid.

Add-on piece: any other current or future piece(s) that are not included in the four described in the standard piece section.

Playing: Any player, whom has a “started game”, and has not finished the game.

Started game: A game will considered to be started when a new game has been initiated. A game will be considered initiated when the board has been set and play is ready to begin.

Time out: A multi-player online game will be terminated and cleared from the server when a either online player fails to make a move as described in the “Rules of the Game” for 7 days. The online player whose turn was pending will be considered to have forfeited the game, and the other player will be considered to be the winner.

Membership: all online players will be required to register with the system, thus becoming a part of the online, multi-player community. This makes them eligible for online play.

Registration: to become a member the player will be required to log unique and identifying information with the system.

Free-User: Any Client that is a non-customer.

Free-version: this version of the game will be free for download and use, however this version of the game may be subject to outside advertisement sources during play.

Paid-version: This version of the game will be free from outside advertisements during play

Project Topics

  1. AgileProcessforAndroidGame
  2. Glossary