Difference between revisions of "Glossary"

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Player: Any person(s) playing the game as either as static or online player
+
'''Player''': Any Human Player or AI Player
  
Static Player: person playing the game on the device itself, and not using the server
+
<div style="color:red">
  
Online player: person playing game in multiplayer mode across the server, whom is also a member
+
'''Player 1''': A Player who makes the first move in a game
  
Client: person who has product installed
+
'''Player 2''': A Player who makes the second move in a game
  
Customer: person who bought paid version of app
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'''Active Player''': The player whose turn it currently is
  
Standard piece: Any of the four original pieces from the game, being the Oblisk, Djeid, pharoah, and Pyramid.
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'''Active Piece''': The piece that is being currently being moved
  
Add-on piece: any other current or future piece(s) that are not included in the four described in the standard piece section.
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</div>
  
Playing: Any player, whom has a “started game”, and has not finished the game.
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'''Human Player''': Any person(s) playing the game as either as static or online player
  
Started game: A game will considered to be started when a new game has been initiated. A game will be considered initiated when the board has been set and play is ready to begin.
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'''AI Player''': A subprogram (not human) playing the game as either as static or online player
  
Time out: A multi-player online game will be terminated and cleared from the server when a either online player fails to make a move as described in the “Rules of the Game” for 7 days.  The online player whose turn was pending will be considered to have forfeited the game, and the other player will be considered to be the winner.
+
'''Static Player''': person playing the game on the device itself, and not using the server
  
Membership: all online players will be required to register with the system, thus becoming a part of the online, multi-player community. This makes them eligible for online play.
+
'''Online player''': person playing game in multiplayer mode across the server, whom is also a member
  
Registration: to become a member the player will be required to log unique and identifying information with the system.
+
'''Client''': person who has product installed
  
Free-User: Any Client that is a non-customer.
+
'''Core program''': functions of game needed to play a 2-player game
  
Free-version: this version of the game will be free for download and use, however this version of the game may be subject to outside advertisement sources during play.
+
'''Customer''': person who bought paid version of app
  
Paid-version: This version of the game will be free from outside advertisements during play
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'''Standard piece''': Any of the four original pieces from the game, being the Pharaoh, Djed, Obelisk, and Pyramid.
  
== Project Topics ==
+
<div style="color:darkred">
# [[AgileProcessforAndroidGame]]
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# [[Glossary]]
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'''Pharoah''': Standard Piece that is the piece that determines winning condition.
 +
 
 +
'''Djed''': Standard Piece that can move into square occupied by another piece. The Djed and the piece will swap positions in this case and neither piece rotates
 +
 
 +
'''Obelisk''': Standard Piece that has special ability to move onto the same square as another Obelisk of the same color.
 +
 
 +
'''Pyramid''': Standard Piece that has no special ability.
 +
 
 +
'''Destroyed''': A Piece that has been hit by the laser and has been removed or will be removed from the board.
 +
 
 +
</div>
 +
 
 +
'''Add-on piece''': any other current or future piece(s) that are not included in the four described in the standard piece section.
 +
 
 +
'''Playing''': Any player, whom has a “started game”, and has not finished the game.
 +
 
 +
'''Started game''': A game will considered to be started when a new game has been initiated. A game will be considered initiated when the board has been set and play is ready to begin.
 +
 
 +
'''Time out''': A multi-player online game will be terminated and cleared from the server when a either online player fails to make a move as described in the [[Game Rules]] for 7 days.  The online player whose turn was pending will be considered to have forfeited the game, and the other player will be considered to be the winner.
 +
 
 +
'''Membership''': all online players will be required to register with the system, thus becoming a part of the online, multi-player community. This makes them eligible for online play.
 +
 
 +
'''Registration''': to become a member the player will be required to log unique and identifying information with the system.
 +
 
 +
'''Free-User''': Any Client that is a non-customer.
 +
 
 +
'''Free-version''': this version of the game will be free for download and use, however this version of the game may be subject to outside advertisement sources during play.
 +
 
 +
'''Paid-version''': This version of the game will be free from outside advertisements during play, and will be able to upgrade without charge as new features and updates are released.
 +
 
 +
'''Multi-Player''': A game that is played by two players across the server, using different devices for interfaces.
 +
 
 +
'''2-player''': A game type for two human players that is played on the same device and not across the server.
 +
 
 +
<div style="color:red">
 +
 
 +
'''Turn''': A single move by either player 1 or player 2.
 +
 
 +
'''Round''': A set of 1 turn by Player 1 and 1 turn by Player 2.
 +
 
 +
'''Move''': A single Translation or Rotation of a single piece by any player.
 +
 
 +
'''Translation''': A type of move where a single piece is moved 1 square in any direction. Directions include North, South, East, West, Northwest, Northeast, Southeast, Southwest.
 +
 
 +
'''Rotation''': A type of move where a single piece is turned 90 degrees clockwise OR 90 degrees counterclockwise.
 +
 
 +
'''North, South, etc''': The directions on the compass that are used in descriptions refer to an orientation of the board where North is the top, and Player 1 is on the East and Player 2 is on the West. The directions then follow the standard compass directions.
 +
 
 +
</div>
 +
 
 +
<div style="color:darkred">
 +
 
 +
'''Fire the Laser''': The part of code that checks for the winning condition and piece removal due to being destroyed by the laser.
 +
 
 +
</div>
 +
 
 +
{{AgileProcessforAndroidGameFooter}}

Latest revision as of 01:22, 1 December 2010

Player: Any Human Player or AI Player

Player 1: A Player who makes the first move in a game

Player 2: A Player who makes the second move in a game

Active Player: The player whose turn it currently is

Active Piece: The piece that is being currently being moved

Human Player: Any person(s) playing the game as either as static or online player

AI Player: A subprogram (not human) playing the game as either as static or online player

Static Player: person playing the game on the device itself, and not using the server

Online player: person playing game in multiplayer mode across the server, whom is also a member

Client: person who has product installed

Core program: functions of game needed to play a 2-player game

Customer: person who bought paid version of app

Standard piece: Any of the four original pieces from the game, being the Pharaoh, Djed, Obelisk, and Pyramid.

Pharoah: Standard Piece that is the piece that determines winning condition.

Djed: Standard Piece that can move into square occupied by another piece. The Djed and the piece will swap positions in this case and neither piece rotates

Obelisk: Standard Piece that has special ability to move onto the same square as another Obelisk of the same color.

Pyramid: Standard Piece that has no special ability.

Destroyed: A Piece that has been hit by the laser and has been removed or will be removed from the board.

Add-on piece: any other current or future piece(s) that are not included in the four described in the standard piece section.

Playing: Any player, whom has a “started game”, and has not finished the game.

Started game: A game will considered to be started when a new game has been initiated. A game will be considered initiated when the board has been set and play is ready to begin.

Time out: A multi-player online game will be terminated and cleared from the server when a either online player fails to make a move as described in the Game Rules for 7 days. The online player whose turn was pending will be considered to have forfeited the game, and the other player will be considered to be the winner.

Membership: all online players will be required to register with the system, thus becoming a part of the online, multi-player community. This makes them eligible for online play.

Registration: to become a member the player will be required to log unique and identifying information with the system.

Free-User: Any Client that is a non-customer.

Free-version: this version of the game will be free for download and use, however this version of the game may be subject to outside advertisement sources during play.

Paid-version: This version of the game will be free from outside advertisements during play, and will be able to upgrade without charge as new features and updates are released.

Multi-Player: A game that is played by two players across the server, using different devices for interfaces.

2-player: A game type for two human players that is played on the same device and not across the server.

Turn: A single move by either player 1 or player 2.

Round: A set of 1 turn by Player 1 and 1 turn by Player 2.

Move: A single Translation or Rotation of a single piece by any player.

Translation: A type of move where a single piece is moved 1 square in any direction. Directions include North, South, East, West, Northwest, Northeast, Southeast, Southwest.

Rotation: A type of move where a single piece is turned 90 degrees clockwise OR 90 degrees counterclockwise.

North, South, etc: The directions on the compass that are used in descriptions refer to an orientation of the board where North is the top, and Player 1 is on the East and Player 2 is on the West. The directions then follow the standard compass directions.

Fire the Laser: The part of code that checks for the winning condition and piece removal due to being destroyed by the laser.

Project Topics